> For the complete documentation index, see [llms.txt](https://bloodlust-ro.gitbook.io/bloodlust-ro-docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://bloodlust-ro.gitbook.io/bloodlust-ro-docs/start-here/getting-started/starter-packages.md).

# Starter Packages

Choose one build for your account. The same equipment adapts to eligible Solo, PvP and WoE areas.

Visit **Solo Package** at **prontera 162,182**. You receive one job-family selection box and choose **Attack, Magic, Resist, Vitality or Support**.

**One permanent package per account.** Receiving the box uses the account claim. Canceling the build selection keeps the box; it does not grant another claim.

### Claim and open your package

1. Reach **Base 70+** on a normal second-job family. Expanded, third and fourth jobs are excluded.
2. Speak to Solo Package and choose **Choose package → Receive selection box**.
3. Leave at least **9 inventory slots and 200 weight** free for the complete kit.
4. Inspect the five builds in the selection window. **Right-click each reward to read its effects** before confirming.
5. If the window closes, double-click your box in inventory. Existing boxes can also be reopened through the NPC.

The package includes matching armor, boots, garment, top and lower headgear, separate left/right accessories, and a job-family weapon. Compatible packages also include a shield. Renewal sprites are appearances; their official effects are not inherited.

### Where the bonuses work

| Mode         | Requirements                       | Allowed area                                                                                                                |
| ------------ | ---------------------------------- | --------------------------------------------------------------------------------------------------------------------------- |
| Solo farming | Normal second-job family, Base 70+ | Approved ordinary fields and dungeons. The same map restrictions used by automation apply; MVP/mini-boss maps are excluded. |
| PvP          | Transcendent Base 99 / Job 70      | Approved PvP rooms: guild\_vs2, force\_1-1 and force\_2-1, with PvP enabled.                                                |
| WoE          | Transcendent Base 99 / Job 70      | A castle during its matching active FE, SE or TE siege.                                                                     |

**Only one mode applies at a time.** You keep one set; you do not choose separate Solo/PvP/WoE item copies. Direct travel between eligible areas keeps the equipment and recalculates its bonuses.

**Outside eligible areas, the gear is unequipped.** This includes towns, inactive castles, instances and Battlegrounds. Equip it again after entering an eligible map. Ordinary GvG areas and castle dungeons do not qualify as active WoE castles.

### Bonuses shared by the five builds

These totals assume the matching armor, boots, garment, top and lower are equipped, including both matching-set combos. Accessory and weapon effects are additional.

| Effect                        | Solo | PvP  | WoE  |
| ----------------------------- | ---- | ---- | ---- |
| Max HP                        | +8%  | +12% | +15% |
| Damage reduction from players | —    | 10%  | 12%  |
| Freeze resistance             | —    | 100% | 100% |
| Stun resistance               | —    | 20%  | 20%  |
| Normal-monster experience     | +5%  | —    | —    |
| Weight limit                  | +200 | —    | —    |

### Choose your accessory bonuses

| Build    | Solo farming                                                                                         | PvP / WoE                                                              |
| -------- | ---------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------- |
| Attack   | ATK +25, HIT +10, physical damage to normal monsters +5%; recover 80 HP per eligible direct kill.    | ATK +15, HIT +10; physical damage to players +5% in PvP or +4% in WoE. |
| Magic    | MATK +25, cast time -5%, magic damage to normal monsters +5%; recover 4 SP per eligible direct kill. | MATK +5% in PvP or +4% in WoE; cast time -8%.                          |
| Resist   | Damage from normal monsters -8%; item healing +8%.                                                   | Additional damage reduction from players: 6%.                          |
| Vitality | Additional Max HP +10%; natural HP recovery +15%.                                                    | Additional Max HP +8%; healing received +5%; Sacrifice damage -10%.    |
| Support  | Healing power +8%, SP cost -5%; recover 4 SP per eligible direct kill.                               | Healing power +8%, SP cost -5%, cast time -5%.                         |

Kill recovery requires a direct kill by your character on an eligible naturally spawned normal monster. Bosses, plants, pets/summons, scripted/event monsters and indirect kills do not provide this recovery.

### Matching combos and appearances

* **Armor + boots + garment of the same build:** Max HP +3%.
* **Top + lower of the same build:** Max HP +1%.
* These combo values are already included in the shared Max HP table above; do not add them twice.

| Build    | Top appearance    | Lower appearance      |
| -------- | ----------------- | --------------------- |
| Attack   | Dragon Skull      | Pirate Dagger         |
| Magic    | Dress Hat         | Pencil in Mouth       |
| Resist   | Helm of Abyss     | Spiked Scarf          |
| Vitality | Rideword Hat      | Scarlet Rose          |
| Support  | Holy Marching Hat | Romantic White Flower |

### Weapons and restrictions

The weapon is locked to your job family. Wizard weapons add MATK +10%; Sage and Priest weapons add MATK +8% while eligible. Inspect the selection-window item description for your weapon's ATK, type and equipment requirements.

* **Account-bound:** personal storage is allowed.
* No dropping, player trading, NPC selling, cart, mail, auction or guild storage.
* **No cards, refinements or enchantments.** The equipment has no card slots.
* Receiving a package on another character does not bypass the account claim.

### Troubleshooting

* **Cannot claim:** check your Base Level, job family and whether the account already received a box. Check other characters and personal storage.
* **Box did not finish opening:** keep the correct job character, free space and weight, and reopen the existing box.
* **Gear unequipped or bonuses missing:** check map eligibility and competitive 99/70 requirements before equipping again.
* **Old separate-mode copies:** existing owned items are converted to the unified equipment identities as inventory/storage loads; this does not grant another package.


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