> For the complete documentation index, see [llms.txt](https://bloodlust-ro.gitbook.io/bloodlust-ro-docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://bloodlust-ro.gitbook.io/bloodlust-ro-docs/custom-systems/collection-and-account/card-collector.md).

# Card Collection

Card Collection — current Bloodlust RO guide, reviewed 27 September 2026.

Card Collection replaces the old Item Collection/point-exchange guide. It accepts **cards only**. MVP and genuine mini-boss cards are excluded; ordinary farming cards such as Kasa, Salamander and Necromancer remain eligible.

Open **Card Collection** and use the collection controls to inspect cards, deposits and active bonuses. The collection service is at `moc_para01 33 38`. Card artwork/preview helps identify the entry; the required quantity and active status determine its bonus.

## Individual card entries

Each entry requires **10 copies of its card**. A completed eligible entry grants **Max HP +1**. Every **5 completed entries** add Max SP +1; every **20** add soft DEF +1 and soft MDEF +1; every **30** add ATK +1 and MATK +1. These count completed card types, not every loose card deposited.

The regular-card storage has a **1,000 Zeny collection fee and 1,000 Zeny withdrawal fee**. Withdrawing required cards can remove completion and its bonuses. Retired deposits can be recovered through **Open Collection Storage**.

## Card combos

Complete the listed set and select it to activate its bonus. **Only one selected collection combo is active at a time.** These are collection bonuses; they are separate from wearing carded equipment.

The combo collection uses **1 copy of each listed card**, with **1,000,000 Zeny collection/withdrawal fees** under the combo storage rules. Check the displayed fee before confirming. The duplicate Alchemist entry is retired; use the Merchant combo.

### Archer Combo

**Cards:** Dragon Tail Card, Merman Card, Anolian Card, Alligator Card, Cruiser Card.

**Bonus:** DEX +2; AGI +2; Ranged physical damage +5%.

### Crusader Combo

**Cards:** Permeter Card, Freezer Card, Heater Card, Archdam Card.

**Bonus:** VIT +2; Max HP +3%; Shield Chain damage +5%.

### Merchant Combo

**Cards:** Muka Card, Raggler Card, Baby Leopard Card, Zipper Bear Card, Holden Card.

**Bonus:** STR +2; Max SP +3%; Mammonite damage +5%.

### Magician Combo

**Cards:** Loli Ruri Card, Miyabi Doll Card, Evil Nymph Card, Parasite Card, Harpy Card, Bloody Butterfly Card.

**Bonus:** INT +2; MATK +10; Variable cast time -3%.

### Swordsman Combo

**Cards:** Solider Card, Assaulter Card, Permeter Card, Freezer Card, Heater Card.

**Bonus:** STR +2; Max HP +5%; HP recovery +10%.

### Acolyte Combo

**Cards:** Rideword Card, Enchanted Peach Tree Card, Geographer Card, Cookie Card, Fur Seal Card.

**Bonus:** VIT +2; Healing power +5%; SP consumption -3%.

### Bard & Dancer Combo

**Cards:** Dragon Tail Card, Anolian Card, Alligator Card, Cruiser Card, Green Ferus Card.

**Bonus:** DEX +2; SP consumption -3%; Arrow Vulcan damage +5%.

### Thief Combo

**Cards:** The Paper Card, Wanderer Card, Shinobi Card, Wild Rose Card, Zhu Po Long Card.

**Bonus:** AGI +2; STR +2; ASPD +3%.

### Monk Combo

**Cards:** Rideword Card, Cookie Card, Fur Seal Card, Waste Stove Card.

**Bonus:** STR +2; Max SP +30; Finger Offensive damage +5%.

### Rogue Combo

**Cards:** Stainer Card, Wanderer Card, Shinobi Card, Wild Rose Card, Wickebine Tres Card.

**Bonus:** STR +2; AGI +2; Back Stab damage +5%.

### Sage Combo

**Cards:** Miyabi Doll Card, Evil Nymph Card, Harpy Card, Bloody Butterfly Card, Yellow Novus Card.

**Bonus:** INT +2; Max SP +30; Heaven’s Drive damage +5%; Thunderstorm damage +5%.


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